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Xbox Media Center (XBMC) for Xbox 2008-12-07 SVN rev16491 build - T3CH

>> T3CH released a new SVN compile (rev16491) of XBMC for Xbox(info).
This T3CH-compile is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions.

Special Notes and Noteworthy/XML/Script changes:
* Due to the slowed down development in the Xbox branch, I will no longer release new SVN builds as often as I did before. So I will still build (the best) new XBMC SVN builds for Xbox but just on an irregular basis.
* Note that I removed the MediaStream skin due to its significant addition to the package.

Keep in mind this is a SVN snapshot of the current development tree. It’s not an official (stable) point release. Use only if you know what you are doing.

Official XBMC Site: http://xbmc.org (manual and FAQ)
Official T3CH Site: http://t3ch.yi.se (release RSS feed)
Discuss this news item on our forums: forums.xbox-scene.com

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Xecuter CK3 Tool v1.0

November 13, 2008Allgemein, xboxNo Comments

Zitat von team-xecuter.com:

Connectivity Kit 3 (CK3) Tool v1.0
Released: 11/12/2008
Version: 1.0

Features:
Dump the key.bin and inquiry.bin from Liteon Drives
Dump the key.bin and inquiry.bin from Benq Drives
Hitachi Modeb (Including 078 and 079)
79 Unlock - Remove lock protection from Hitachi 079
Detect the complete range of IDE/SATA Devices/Ports
Detect IO port and Drive Name of any Xbox 360 drive
Auto Detect CK3 Pro
Compatible with CK3 Pro and CK3 Lite
Online Update Checker
Includes new PortIO32 drivers
Includes CK3 USB drivers for 98/ME/2K/XP/Vista
More To Come Soon !

Official Site: http://team-xecuter.com
Download: hier
Discuss this news item on our forums: forums.xbox-scene.com

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Mode_B

September 17, 2008Allgemein, xboxNo Comments

This nice little piece of software eliminates the need for slax, and will put a hitachi drive in modeb in windows!

This exe is a win32 app that will put a Hitachi in Mode-B by sending cdb E7 H I T 30 90 90 D0 01

Be warned: This win32 program does not use the windows API. The exe writes directly to the ATA controller’s I/O ports (which requires Geek Hideout’s I/O dll, which I have included in the rarr). It also requires that you be using an ATA - SATA adapter to connect your 360 drive to your PC, or an SATA controller that has a legacy mode (try the BIOS setup options on your controller).

This new method would not be possible if not for SeventhSon. Big thanks to him for sharing his work with others!

Official Site: n/a (original code by SeventhSon, update by Podger)
Download: here
News-Source: forums.xbox-scene.com

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Xbox Media Center (XBMC) for Xbox 2008-09-08 SVN rev15452 build - T3CH

T3CH released a new SVN compile (rev15452) of XBMC for Xbox(info) (compiled 09-08)
This T3CH-compile is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions.

Special Notes and Noteworthy/XML/Script changes:
* Team Razorfish’s MediaStream skin updated to 0.90

For the full changelog (all added/fixed/changed/updated stuff) since the 2008-09-01 SVN Rev15293 build click here.

Keep in mind this is a SVN snapshot of the current development tree. It’s not an official (stable) point release. Use only if you know what you are doing.

Official XBMC Site: http://xbmc.org (manual and FAQ)
Official T3CH Site: http://t3ch.yi.se (release RSS feed)
Discuss this news item on our forums: forums.xbox-scene.com

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ZsnexBox 3.5

August 1, 2008ZsnexBox, xboxNo Comments

Nes6502 released an update of the ZsnexBox(info) emulator for Xbox1.

“ZsnexBox 3.5″
What’s new/fixed:
-Fixed bug where preview border was displayed when preview border was disabled.
-Freed several megabytes of RAM. This fixes the screenshot display problem in 1080i.
-Added support for sub folders in the Images directory.
This will allow users to sort the images (i.e. a folder for Maps, Manuals, Strategy Guides, etc…). Much higher resolution images are now supported.

Full NFO/readme: ZsnexBox 3.5
Discuss this news item on our forums: ZsnexBox 3.5

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NeoGenesis v23

Nes6502 released an update of the NeoGenesis(info) emulator for Xbox1.

“NeoGenesis Sega Genesis/Megadrive/32X/SegaCD/MegaCD Emulator for XBox v23″
What’s new/fixed:
-Added support for video previews. Video previews must be in xmv format and placed in the Videos folder. Users running at 1080i need to adjust the font for the game select screen to the following:
Game Select Settings
Max Text Width: 220
Number of Lines: 10
Font Size: 20
Line Height: 32
The Xbox does not have enough CPU power to render several true type fonts at 1080i and update the video preview. This does not apply to 480i/p or 720p.

Full NFO/readme: NeoGenesis v23
Discuss this news item on our forums: NeoGenesis v23

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Xbox Media Center (XBMC) for Xbox 2008-07-15 SVN rev14095 build - T3CH

T3CH released a new SVN compile (rev14095) of XBMC for Xbox (XboxMediaCenter(info)).
This T3CH-compile is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions.

Special Notes and Added/Noteworthy/XML/Script changes:
* It’s time for the final but oh so crucial FINAL VOTE in SF CCA 2008! It is really important that you vote and tell all your friends to do the same, else XBMC won’t win anything (like happened back in 2007). If you like what I (T3CH) do for you, PLEASE VOTE for XBMC :) You have less than a week (Voting closes the 20th). More info in this thread.
* AMT updated to pre-0.99.6.
* I will no longer include the Win32.exe that was only meant as a skinning and python development tool. Instead I suggest you use the WIN32/SDL version based on linuxport branch. You can find more info about it here (see the sticky for download).
* added: python can now access all container type controls. only supported in windowxml scripts. (Thanks JMarshall) (backported from linux branch rev 13983)
* added: python method skinHasImage(). Returns True if the image file exists in the skin. (Backported from linux branch rev13903) exists = xbmc.skinHasImage(’ButtonFocusedTexture.png’)

For the full changelog (all added/fixed/changed/updated stuff) since the 2008-06-30 SVN Rev13851 build click here.

Keep in mind this is a SVN snapshot of the current development tree. It’s not an official (stable) point release. Use only if you know what you are doing.

Official XBMC Site: http://xbmc.org (manual and FAQ)
Official T3CH Site: http://t3ch.yi.se (release RSS feed)
Discuss this news item on our forums: forums.xbox-scene.com

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XBPartitioner Version 1.1 für Xbox

Juli 1, 2008xboxNo Comments

>> A update to a xbox1 based application to manipulate partitions of xbox harddrives…
Whats New/Fixed:
-Update by Bomb Bloke (see end of document for my moment on the soapbox).
-Cluster size update correction.
-Automatically uses 64k clusters when formatting > 512GB partitions,
128k clusters when formatting > 1TB partitions, and so forth.
(New system does not allow for users to ‘toggle’ cluster size via Y button).
-Switched display of megabytes to equal 1,048,576 bytes (1024^2).
-Extended partitions are now displayed in gigabytes.

Official Site: n/a (by Bomb Bloke)
News-Source: Xbins.org Full Readme
Discuss this news item on our forums: forums.xbox-scene.com

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Xbox Media Center (XBMC) for Xbox 2008-06-01 SVN rev13360 build - T3CH

>> T3CH released a new SVN compile (rev13360) of XBMC for Xbox (XboxMediaCenter(info)).
This T3CH-compile is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions.

Special Notes and Noteworthy/XML/Script changes:
* I’ve removed “Nuka1195 & Dataratt’s AOL Videos Plugin” and updated “Nuka1195’s XBMC-Addons Installer” to 1.1
* I’ve also removed “PM3 Red Theme + PM3 Blue Theme by Jezz_X”.
* Repeat: It’s that time again. Time for what? Glad you asked! Time to tell all your friends and colleagues to NOMINATE XBMC for Sourceforge Community Awards 2008. Yes, it takes a Sourceforge Account, but is Team XBMC not worth the time it takes for you and friends to do this? And remember, nomination is just the first part! LATER you will need to tell the same friends and colleagues to VOTE for XBMC in the categories you selected. I suggest these two categories:
+Best Multimedia
+Project Most Likely to Change The World
Now, Spread The Word!

For the full changelog (all added/fixed/changed/updated stuff) since the 2008-05-18 SVN Rev13120 build.

Keep in mind this is a SVN snapshot of the current development tree. It’s not an official (stable) point release. Use only if you know what you are doing.

Official XBMC Site: http://xbmc.org (manual and FAQ)
Official T3CH Site: http://t3ch.yi.se (release RSS feed)
Discuss this news item on our forums: forums.xbox-scene.com

Super Mario War 1.8 Beta 1

Eine neue Beta-Version des Homebrew-Spiel “Super Mario War (info) ‘für PC und Xbox (1) wurde freigegeben.

What’s new/fixed:
- New world match type and world editor (prototype) with working screenshots
* Stages, paths, bridges, lots of the stuff from SMB3
* Item menu system with new types of multiplayer style items like change controls, score multipliers and stage resurection
* Moving stages in the form of hammer brothers and tanks
* Bonus houses to visit and a pipe minigame to play
* Doors/keys and warp pipes
* New pipe minigame
- Added suicide timer so players that sit still for too long will countdown and die
- New enemies: spiny, buzzy beetle, paragoomba and parakoopas to stomp
- New powerups: freeze wand, podobo, bomb, tanooki, leaf and pwings powerups
- New map hazards added: flame cannon, bullet bills, pirhana plants, fireball strings, and rotodiscs
- New map items: Springs, Spikes and Kuribo’s Shoe!
- New modes: Greed, Collection, Health and Phanto
- Added hidden blocks option to note blocks, powerup blocks, flip blocks
- Added ability to search map field for more than just a single character by typing multiple chars
- Added glide option to chicken in chicken mode (unlimited leaf powerup for player that is the chicken)
- Added new jail key item to jail mode
- Added exploding eggs option to Yoshi’s eggs mode
- Added center flag option to capture the flag mode
- Added 3 new map filters for item destroyable blocks, hidden blocks, and map hazards
- Added push only kills option to timed and frag modes (sumo mode)
- Added two new types of platform paths -> continuous path and ellipse path
- Updated straight paths to allow the path to be at any angle, not just vertical and horizontal
- Added team specific spawn areas
- Added new options to yoshi’s eggs mode to allow for 4 different colors of yoshis and eggs
- Added warp lock options - enterance only, exit only, both, whole connection, all warps
- Added kill credits for pushing other players into hazards
- Added mode specific extra time powerup for time limit and star modes
- Level editor can now specify where flag bases and race goals will start in a map
- Updated bonus wheel - only 10 bonuses are displayed and the player can choose when to stop the spinner
- Added 11 new tile types: Including right and left death tiles, ice solid on top, ice + death and super death tiles
- Added weapon destroyable blocks that can only be destroyed by that weapon - i.e. fireball breakable blocks, hammer breakable blocks, etc.
- Added fish, snow, leaves, rain and bubble eyecandy availalbe in 3 different layers
- Flipped over shells when hit with POW, MOd, spin attack or bounced from below
- Red and Gray throwable blocks (bounce and keep going when they hit a player/enemy)
- New spin move for tail and cape powerups
- Allow powerup weights to be specified in the map and added options to use weights from game, map or an average of both
- Added two alternate modes to jail “Owned” and “Free for All”. Named the 1.7 jail mode to “Classic”
- New animated tileset that gives you complete control over animated tiles in multiple layers
- New tail powerup that can spin attack and allow the player to float down slowly
- Added super stomp move to kuribo’s shoe and tanooki statue
- New “poof” gfx for transforming player into different forms
- Expanded tilesets - allows player to use any number of customized tileset inside the game (ships with SMB1, SMB2, SMB3 and SMWorld)
- New blue and orange note blocks
- Removed dependency on tileset.tls -> this file is now only used for default tile types assigned in the level editor
- Added ability to jump off of falling donut blocks
- Added mode settings to tours -> all mode settings are now settable using the tour file and old tour files are still supported (settings default to what they are set in the game mode menu)
- Added view blocks (from AFE), similar to powerup block except you can see what you’re going to get when you hit it
- And tons more stuff!

Official Site: forum.72dpiarmy.com
News Seite: xbins.org
Diskutieren Sie im Forum: http://forums.xbox-scene.com/index.php?showtopic=651234

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