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Tag Archive for ‘xbmc360’

Xbox Media Center (XBMC) for Xbox 2008-10-06 SVN rev15805 build (Atlantis Beta1) - T3CH

T3CH released a new SVN compile (rev15805 - Atlantis Beta2) of XBMC for Xbox(info).
This T3CH-compile is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions.

Special Notes and Noteworthy/XML/Script changes:
* Sorry for the delay, but I wanted to wait for Beta 2 to be tagged before I made this release.
* Team Razorfish’s MediaStream skin updated to 0.94 see here, AMT upgraded to 0.99.7.1
* From Team XBMC about XBMC Atlantis Beta2:

Team XBMC is proud to announce the second cross-platform Beta version of XBMC Media Center for Linux, Mac OS X (Leopard, Tiger, and Apple TV), Windows, and Xbox, in preparation for the upcoming point release of XBMC, code named ‘Atlantis‘.

New in this release is multi-core video decoding for Windows users, courtesy of a rebuilt FFmpeg by WiSo and AreaScout, and XBMC now runs on the Apple TV via the easy to use USB installer created by Scott Davilla. We have also updated the skins (PM3.HD, Project Mayhem III, and MediaStream by Team Razorfish) to their latest versions.

With almost 80 tickets closed, and close to 200 commits to SVN since Beta 1 was released, Beta 2 represents a clear step forward in terms of stability. Thanks to all in the community who have made this possible by reporting bugs and suggesting improvements!

For the full changelog (all added/fixed/changed/updated stuff) since the 2008-09-19 SVN Rev15640 build click here.

Keep in mind this is a SVN snapshot of the current development tree. It’s not an official (stable) point release. Use only if you know what you are doing.

Official XBMC Site: http://xbmc.org (manual and FAQ)
Official T3CH Site: http://t3ch.yi.se (release RSS feed)
Download Binaries: n/a (built with XDK) / other platforms
Discuss this news item on our forums: forums.xbox-scene.com

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ConSign für Xbox360

>> A container file signature tool finally goes public….

Was ist ConSign?
============
The CON file tool updates signatures found in Xbox 360 user content files (”CON” file). CON is the format used for saved games and settings. The tool requires a valid keyvault file to work.
How it works:
=============
In the keyvault of every Xbox 360 is a unique CON keypair that is used for signing CON files. The public key component of this keypair is signed by Microsoft to ensure that arbitrary keypairs cannot be used.
A copy of the public key and its signature is stored in each CON file. This allows Xbox 360 consoles to verify CON files that may be signed by other Xbox 360 consoles.Because the signing keys are per-box, individual consoles can have their keypair revoked in firmware updates.
For more information, see the source code included in the archive.

What can it do?
===============
The tool is not very interesting from the perspective of running unsigned code or Linux. It would require an exploit that is unlikely given the architecture of the Xbox 360.It is useful for activities such as porting saved game content from PC to Xbox.

Credits
=======
roofus & angerwound for proving it was possible and posting on xboxhacker.net the basic outline of how it works.
Rene Ladan for package file research, including hash table research.

No Credit
=========
superaison & haxalot88 (ie Michael Kaufman of Talent, Oregon 97540) who stole this work in order to try to live up to fantasies of messing with Xbox Live and somehow making financial gain out of it, then trying to claim it as their own work.

Official Site: http://xss.ath.cx
News-Source: xbins.org
Discuss this news item on our forums: forums.xbox-scene.com

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